The Journal of Computer Game Design Volume 6

With this volume, I was starting to make the transition from complaining about the computer games industry to formulating an alternative. The key essay here is "The Dragon Speech", which, unfortunately, does no justice to the power of the original speech. But every one of these essays is important and interesting; there are no dogs here. Well, perhaps "Whither the Journal?"...

Will ISDN Steal CD-ROM's Thunder?

Audience Engineering

How to Build an Inverse Parser

A Better Metaphor for Game Design: Conversation

Invasion of the Expositorions

Spatial Versus Verbal Reasoning

The Dragon Speech

Whither the Journal?